A student-operated publication at Santa Rosa Junior College.

The Oak Leaf

A student-operated publication at Santa Rosa Junior College.

The Oak Leaf

A student-operated publication at Santa Rosa Junior College.

The Oak Leaf

Killing time: “Roadkill Revenge”

Helping fuzzy little animals get revenge on the evil cars, missile trucks and fighter jets that menace them on the roads sounds like it could be a lot of fun, and it is for the first 10 levels or so.

As we know, cars and fuzzy animals don’t mix well. Cars are usually the aggressors, but in “Roadkill Revenge,” by Kizi games, the tables are turned. When one rabbit too many goes to the great warren in the sky after a failed attempt to cross the road, his friends take action. Building a giant metal raccoon, they make it their mission to do as much damage to their automotive executioners as possible.

As their campaign of vehicular destruction progresses, they begin to target the infrastructure that makes cars possible. They begin by attacking transit authorities and move on to banks and hospitals.

The gameplay is simple, yet challenging. Each level presents you with a goal and a starting area. You may place the raccoon-mobile anywhere within the starting zone and set its trajectory. Once set, a single mouse click launches the forest critters into oncoming traffic.

The level goals range from doing a certain dollar amount of damage to destroying specific buildings or vehicles. In addition to these goals, which must be accomplished to progress to the next level, there are challenges. Challenges are similar to goals—blow up this building or cause this much damage—but are not required to pass the level. Instead they unlock bonus levels.

Each of the 40 levels offers its own challenges and tricks, though the game play can get a bit repetitive. The challenges do not offer much variety and the only real difference from level to level is figuring out the best angle to fire the raccoon-mobile for maximum carnage.

However, if you are looking for simple destructive stress relief, flinging vengeance-crazed, metal-armored, jet-propelled raccoons at unsuspecting motorists can be good fun. To break up the monotony, a few levels allow you to drive one of the other vehicles in the game, such as the missile transport truck or the F-14 fighter jet.

Changing up the vehicle is a nice break, but the game would benefit more from incorporating vehicle upgrades. Purchasable upgrades of armor, fuel supply and damage capability would be a huge improvement to game play and add more player control.

“RoadKill Revenge” is available on Kongragate.com and Kizi.com

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